﻿#pragma once
#include "UI/MyDialog.h"
#include "UI/MyBtn.h"

extern const std::vector<CString> strBmpType;
// CSaveBmpDlg 对话框

class CSaveBmpDlg : public CMyDialog
{
	DECLARE_DYNAMIC(CSaveBmpDlg)

public:
	CSaveBmpDlg(CWnd* pParent = nullptr);   // 标准构造函数
	virtual ~CSaveBmpDlg();

// 对话框数据
//#ifdef AFX_DESIGN_TIME
	enum { IDD = IDD_SAVE_BMP_DLG };
//#endif

public:
	int				m_nSrcType;
	int				m_nBmpType;

private:
	CMyBtn			m_btnOk;
	CComboBox		m_cmbSrcType;
	CComboBox		m_cmbBmpType;

protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV 支持

	DECLARE_MESSAGE_MAP()

public:
	virtual BOOL OnInitDialog();
	afx_msg void OnBnClickedOk();
};
